Festering Plague Zombie

Level 3
Creature· mindlessUncommonMediumRemaster
AC
16
HP
56
Speed
25 ft.
Perception
+5
Fort
+8
Ref
+5
Will
+6
Immunities death-effects, disease, paralyzed, poison, unconscious, bleed
Weaknesses vitality 6, slashing 6
Senses darkvision
Skills athletics +12
Recall Knowledge DC 20 (religion)

Attacks

Melee Fist +12 (unarmed), Damage 2d8+6 bludgeoning
Melee Jaws +12 (unarmed), Damage 1d12+6 piercing

Abilities

Slowinteraction

A zombie is permanently Slowed 1 and can't use reactions.

Void Healing
Zombie Rot

An infected creature can't heal damage it takes from zombie rot until it has been cured of the disease

Saving Throw DC 21 fortitude

Stage 1 carrier with no ill effect (1 day)

Stage 2 1d6 void damage (1 day)

Stage 3 1d6 void damage (1 day)

Stage 4 1d6 void damage (1 day)

Stage 5 dead, rising as a plague zombie immediately.

Grab

Plague zombies are infested with horrible contagions.


A zombie's only desire is to consume the living. Unthinking and ever-shambling harbingers of death, zombies stop only when they're destroyed.