Fiddling Bones
Level 3Attacks
Abilities
Trigger The fiddling bones would roll a saving throw against an auditory or sonic effect
Effect The fiddling bones performs a refrain that deflects sonic vibrations. They roll a performance check in place of the triggering saving throw. Sonic feedback rebounds from the effect, dealing 1d6 sonic damage to the source of the triggering effect if the Performance check succeeded or 2d6 sonic damage to the fiddling bones on a failure.
The fiddling bones plays a catchy song that compels others to dance. Each creature in a 30-foot area must attempt a DC 19 will save. Fiddling bones are immune. The effect lasts until the end of the fiddling bones's next turn, but the fiddling bones can Sustain the effect on all affected creatures that remain within the emanation.
Critical Success The creature is unaffected and is temporarily immune for 1 hour.
Success The creature can't use actions with the move trait except to dance, w
Requirements Dance with Death is in effect
Effect The fiddling bones performs a boisterous finale. They choose a 30-foot area or 15-foot area, and they deal 4d6 sonic damage to all creatures in that area (DC 21 reflex).
Dance with Death immediately ends, and the fiddling bones can't use Dance with Death or Destructive Finale for .
To some, music is more than a hobby-it's an obsession. Every musician who lived and died for their craft runs the risk of returning as a fiddling bones, as do musicians who died before completing their magnum opus or receiving the accolades they believe they deserved. Driven to prove themselves even in undeath, fiddling bones often challenge famous performers to music duels.