Firewyrm

Level 9
Creature· elementalHugeRemaster
AC
28
HP
165
Speed
60 ft.
Perception
+16
Fort
+18
Ref
+20
Will
+15
Immunities bleed, fire, paralyzed, poison, sleep
Weaknesses cold 10, water 10
Languages pyric
Senses darkvision
Skills acrobatics +20
Recall Knowledge DC 26 (nature)

Attacks

Melee Tail +20 (reach 15 ft.), Damage 2d8+11 fire plus 2d8 fire
Melee Fire Mote +20, Damage 2d8+6 fire

Abilities

Smoke Visioninteraction

The firewyrm ignores the Concealed condition from smoke.

Explosion

When the firewyrm dies, it explodes, dealing 6d6 fire damage to each creature in a 10-foot area (DC 28 reflex save).

Intense Heat

10 feet. 4d6 fire damage DC 25 reflex

Breath Fire◆◆

The firewyrm breathes a 30-foot area of fire dealing 7d6 fire 2d8 persistent fire damage to every creature within the cone (DC 28 reflex save).

The firewyrm can't Breathe Fire again for .

Firewyrms live in tubes of molten lava found throughout the Plane of Fire. These strange environments often connect to volcanoes on mortal worlds, giving firewyrms access to a wide variety of prey.


Fire elementals are destructive manifestations of the scorching Plane of Fire. Although most fire elementals revel in the chance to experience new kinds of fires away from their home plane, even the most considerate fire elemental can be a danger to humanoids and their property.