Flaming Skull Skeletal Champion
Level 2Creature· evilMediumLegacy
AC
19
HP
20
Speed
25 ft.
Perception
+8
Fort
+7
Ref
+10
Will
+6
Immunities bleed, death-effects, disease, fire, paralyzed, poison, unconscious
Resistances cold 5, electricity 5, piercing 5, slashing 5
Languages common, necril
Senses darkvision
Skills acrobatics +8, athletics +7, intimidation +7
Recall Knowledge DC 16 (religion)
Attacks
Melee Longsword +9 (versatile-p), Damage 1d8+3 slashing
Melee Burning Jaws +10 (agile, finesse), Damage 1d4+3 slashing plus 1d4 fire
Melee Lance +9 (deadly-d8, jousting-d6, reach 10 ft.), Damage 1d8+4 piercing
Abilities
Attack of Opportunity↺
Shield Block↺
Void Healing
Screaming Skull◆◆
The skeleton removes its skull and throws it, making a jaws Strike with a range of 20 feet. It then attempts to Demoralize: Intimidation each foe within 10-foot area of the target. The head bounces, rolls, or even flies back, returning to the skeleton at the start of its next turn. The skeleton is Blinded until then.