Flea Swarm
Level 5Abilities
Drain from flea fever can't be reduced or recovered from naturally until the disease is cured.
Saving Throw DC 19 fortitude
Stage 1 Drained 1 ()
Stage 2 drained 1 and Sickened 1 (1 day)
Stage 3 Drained 2 and sickened 1 (1 day)
Stage 4 Drained 3 and sickened 1 (1 day)
Stage 5 dead
Requirements The flea swarm's last action was Swarming Bites, and it dealt damage to at least one enemy
Effect The flea swarm drinks the creatures' blood. Each victim becomes Drained 1 and the swarm regains 3[healing] HP for each victim drained.
Each enemy in the swarm's space takes (2d4+7)[piercing|options:area-damage] damage and must attempt a DC 22 reflex save. A creature that fails its save is exposed to flea fever.
Flea swarms roil across city streets and rural hinterlands in a hissing, scraping scrabble, draining blood from any creatures unfortunate enough to cross their path.
Fleas are little more than a nuisance in most circumstances, but can be lethal when they grow to monstrous proportions or gather in enormous swarms.