Flensing Blades

Level 12Hazard (Complex)
HazardMediumRemaster
AC
33
HP
100
Speed
0 ft.
Perception
+0
Fort
+27
Ref
+25
Will
+22
Stealth
+25
Recall Knowledge DC 30 (occultism)
Disable DC 35 thievery (master) to precisely adjust the blades so that they destroy each other, or DC 38 religion (expert) to weaken the haunt; four successes are required to disable it

A whirling tornado of spectrally propelled glass and steel slices whatever it touches to ribbons.