Forge-Spurned
Level 5Attacks
Abilities
As long as its soul chain remains intact, a forge-spurned can't be truly destroyed. It rises again fully healed at the next sundown, even if its physical body was destroyed.
A creature that touches the forge-spurned (including Grappling it or hitting it with an unarmed attack) takes 2d6 fire damage (DC 21 reflex save).
The forge-spurned breathes a cloud of stinging soot, ash, and glowing embers. This can affect either a 30-foot area or a 20-foot area centered on the forge-spurned and persists for .
Each creature that moves into or starts their turn in the area takes 6d6 fire damage, with a DC 21 reflex save. A creature that fails its save is also Blinded for 1 minute.
Creatures within the cloud are Concealed, though not from the forge-spurned.
The forge-spurned can't use Forge Breath
Requirements The forge-spurned has used Forge Breath.
Effect The forge-spurned re-inflates its flaccid lungs, enabling it to use Forge Breath again.
If a creature is slain by an attack from the soul chain and the forge-spurned is able to retain the creature's corpse, it can bind the creature's soul into the soul chain (as Seize Soul) with a day of work at a forge and a DC 20 crafting check.
An individual whose soul is bound in this way can't be resurrected unless the soul chain is destroyed (Hardness 10, 40 HP, BT 20).
Evil dwarves who die having failed to live up to the exacting standards of the duergar god Droskar are sometimes forced to return to the material world as undead abominations known as forge-spurned.