Franca Laurentz
Level 13Attacks
Abilities
Trigger The attack roll for a Strike targeting Franca fails or critically fails
Effect Franca can choose to either Step or redirect the attack to a creature that is adjacent to her and within the reach of the triggering attack.
The attacker rerolls the Strike's attack roll against the new target.
Franca quickly slashes at nearby foes, aiming to maim rather than disable. She makes up to three melee Strikes, each against a different creature within reach.
These Strikes count toward Franca's multiple attack penalty, but the penalty doesn't increase until after all three Strikes are made.
On a hit, the Strike deals 3[bleed] damage instead of its normal damage.
On a critical hit, the creature is Off-Guard until the beginning of Franca's next turn or until they spend an action to remove
Requirements Franca's last action was a melee Strike that dealt sneak attack damage to an Off-Guard target
Effect Franca deals 6[bleed] damage to the target creature, and the target is Slowed 1.
Franca's Strikes deal an additional 3d6 precision damage to Off-Guard creatures.
Franca uncorks and flings a dose of poison at a bleeding foe.
She retrieves a poison from her inventory, then splashes it at a creature within 10 feet that is currently taking Persistent Bleed Damage.
The creature must succeed at a DC 32 reflex save or be exposed to the poison.