Franca Laurentz

Level 13
Creature· chaoticUniqueMediumLegacy
AC
35
HP
195
Speed
30 ft.
Perception
+26
Fort
+22
Ref
+26
Will
+19
Languages common, hallit
Skills stealth +28, thievery +28, acrobatics +26, athletics +22, deception +22, intimidation +22, society +20
Recall Knowledge DC 41 (society)

Attacks

Melee Shortsword +27 (agile, finesse, magical, versatile-s), Damage 2d6+9 piercing
Melee Crossbow +27 (magical, reload 1 ft.), Damage 2d8 piercing

Abilities

+2 Circumstance Bonus on Saves vs. Poison
Deflective Dodge

Trigger The attack roll for a Strike targeting Franca fails or critically fails


Effect Franca can choose to either Step or redirect the attack to a creature that is adjacent to her and within the reach of the triggering attack.

The attacker rerolls the Strike's attack roll against the new target.

Bloody Rebel◆◆

Franca quickly slashes at nearby foes, aiming to maim rather than disable. She makes up to three melee Strikes, each against a different creature within reach.

These Strikes count toward Franca's multiple attack penalty, but the penalty doesn't increase until after all three Strikes are made.

On a hit, the Strike deals 3[bleed] damage instead of its normal damage.

On a critical hit, the creature is Off-Guard until the beginning of Franca's next turn or until they spend an action to remove

Hamstring

Requirements Franca's last action was a melee Strike that dealt sneak attack damage to an Off-Guard target


Effect Franca deals 6[bleed] damage to the target creature, and the target is Slowed 1.

Sneak Attack

Franca's Strikes deal an additional 3d6 precision damage to Off-Guard creatures.

Splash Poison

Franca uncorks and flings a dose of poison at a bleeding foe.

She retrieves a poison from her inventory, then splashes it at a creature within 10 feet that is currently taking Persistent Bleed Damage.

The creature must succeed at a DC 32 reflex save or be exposed to the poison.