Gallowdead

Level 15
Creature· evilMediumLegacy
AC
37
HP
280
Speed
25 ft.
Perception
+27
Fort
+28
Ref
+25
Will
+27
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Languages common, necril
Senses darkvision
Skills athletics +29, acrobatics +27, stealth +27, intimidation +26
Recall Knowledge DC 34 (religion)

Attacks

Melee Spiked Chain +31 (disarm, reach 20 ft., trip), Damage 3d8+14 slashing
Melee Claw +29 (agile, unarmed), Damage 3d12+14 slashing

Abilities

Eyes of the Tyrantinteraction

Gallowdead are the eyes and ears of the Whispering Tyrant, so Tar-Baphon can see through them at any time as long as they're on the same plane of existence as him.

Aura of Whispers

30 feet. A gallowdead is surrounded by an aura of blasphemous whispers. A creature who hears them understands them to be mutterings of its most closely guarded secrets and private failings laid bare. A creature that first enters the area must attempt a DC 34 will save. Regardless of the result of the saving throw, the creature is temporarily immune to aura of whispers for 1 minute. The frightened condition from this aura can't be reduced while in the aura.


Critical Success The creature is

Chains of the Dead

The spiked chain of a gallowdead is wrapped around and through their body, imbuing it with foul necromantic powers. The spiked chain can't be disarmed, deals an additional weapon die of damage, and has a greater reach while wielded by the gallowdead.

Gallow Curse

Those who destroy gallowdead are subject to a powerful death curse. When a creature reduces a gallowdead to 0 HP, the creature must attempt a DC 34 will save. A creature that fails this saving throw is Doomed 1 and can't remove the condition until the curse has been lifted.

Void Healing
Chain Capture

Trigger The gallowdead critically hits a target with their spiked chain


Effect The gallowdead attempts an Athletics check to Grapple the target. On a success, the gallowdead can also pull the target adjacent toward them to the distance the gallowdead chooses. Most often, a gallowdead chooses to pull a creature close enough that it's in their reach and out of defensive position, but so the creature still can't reach the gallowdead's body. At the start of the gallowdead's next turn, if the

Charge Chain

Frequency once per round


Effect The gallowdead imbues their chain with necromantic power. The gallowdead chooses to make their next Strike with the chain this turn either deal an additional 4d6 void damage or have 120-foot reach.

The first gallowdead were hung from enormous, hooked chains from atop the Whispering Tyrant's prison, Gallowspire, and magically bonded to their chains after death. After Gallowspire's destruction, the gallowdead who remained were left to wander the ruins.