Gargoyle Wing

Level 9
Creature· beastGargantuanRemaster
AC
28
HP
150
Speed
25 ft.
Perception
+18
Fort
+20
Ref
+17
Will
+17
Immunities bleed
Resistances physical 10
Weaknesses area-damage 10, splash-damage 10
Languages common, petran
Senses darkvision
Skills acrobatics +20, athletics +18
Other Speeds fly 40 ft.
Recall Knowledge DC 26 (nature)

Abilities

Death From Above

Trigger The gargoyle wing is Flying, and a creature moves into an adjacent square below it


Effect The gargoyle wing swoops down with their talons. The triggering creature takes (2d8+9)[slashing] damage (DC 28 reflex save).

Troop Defenses

HP 150 (4 segments); Thresholds 100 (3 segments), 50 (2 segments)

Troop Movement
Catch and Release◆◆

The gargoyle wing attempts an Athletics checks to , comparing the result to the Fortitude DC of a number of Large or smaller creatures in a 5-foot emanation equal to the gargoyle wing's remaining number of segments, then Flies up to 40 feet, bringing any successfully Grabbed or Restrained creatures along, and Releases them.

Raking Swoop

1 to 3

Frequency once per round


Effect The gargoyle wing rips and tears with their stony talons at each enemy in a 5-foot emanation (DC 28 reflex save). The damage dealt depends on the number of actions.

1 (1d8+2)[slashing|options:area-damage] damage

2 (2d8+9)[slashing|options:area-damage] damage

3 (3d8+11)[slashing|options:area-damage] damage

Normally solitary beasts that lurk in abandoned temples and other structures that afford them a place to hide among appropriately monstrous statuary, gargoyles occasionally band together to hunt challenging prey or simply to take communal pleasure in slaughtering the defenseless. Called wings, these groupings are usually short-lived, though that matters little to those who fall victim to their predations in the meantime.