Giant Ant

Level 2
Creature· animalMediumRemaster
AC
18
HP
30
Speed
40 ft.
Perception
+7
Fort
+10
Ref
+7
Will
+5
Senses darkvision, scent 30 ft. (imprecise)
Skills athletics +8, survival +7
Other Speeds climb 20 ft.
Recall Knowledge DC 16 (nature)

Attacks

Melee Mandibles +9, Damage 1d8+4 slashing
Melee Stinger +9 (agile), Damage 1d6+4 piercing

Abilities

Giant Ant Venom

Saving Throw DC 18 fortitude

Maximum Duration 4 rounds

Stage 1 1d8 poison and Enfeebled 1 (1 round)

Stage 2 1d10 poison and Enfeebled 2 (1 round)

Stage 3 1d12 poison and Enfeebled 3 (1 round)

Haul Away

Requirements The giant ant has a Large or smaller creature grabbed


Effect The giant ant Strides up to its full Speed, carrying the grabbed creature with it. It is Encumbered if the grabbed creature is Medium or larger.

Grab

Giant ants are much like their smaller kin in their industrious habits, though growing to the size of ponies makes them much deadlier.


Ants are industrious insects that aid the natural processes of decay and renewal.