Giant Bone Skipper

Level 7
Creature· animalUncommonLargeLegacy
AC
25
HP
115
Speed
25 ft.
Perception
+17
Fort
+15
Ref
+17
Will
+15
Senses darkvision
Skills acrobatics +19, athletics +15, stealth +15
Other Speeds fly 40 ft.
Recall Knowledge DC 25 (nature)

Attacks

Melee Mandibles +18, Damage 2d10+6 piercing

Abilities

Bonesense (Imprecise) 30 feetinteraction

A giant bone skipper identifies bones and creatures with a skeletal system in the listed range.

Leaping Charge

The giant bone skipper Leaps up to 20 feet. It then makes a mandibles Strike, gaining a +1 circumstance bonus to its attack roll.

Marrow Rot

Marrow rot affects only creatures with a skeletal system

Saving Throw DC 25 fortitude

Onset 1 day

Stage 1 Enfeebled 1 (1 day)

Stage 2 Enfeebled 2 (1 day)

Stage 3 Enfeebled 2 and Drained 1 (1 day)