Giant Tarantula
Level 6Creature· animalLargeRemaster
AC
21
HP
135
Speed
30 ft.
Perception
+14
Fort
+15
Ref
+13
Will
+10
Senses darkvision
Skills athletics +16, stealth +11, acrobatics +9
Other Speeds climb 30 ft.
Recall Knowledge DC 22 (nature)
Attacks
Melee Fangs +17, Damage 2d8+8 piercing
Melee Leg +17 (reach 10 ft.), Damage 1d12+8 bludgeoning
Abilities
Giant Tarantula Venom
Saving Throw DC 23 fortitude
Maximum Duration 8 rounds
Stage 1 1d10 poison damage (1 round)
Stage 2 1d12 poison damage, Clumsy 1, and Off-Guard (1 round)
Stage 3 2d6 poison damage, Clumsy 2, and off-guard (1 round)
Stage 4 2d6 poison damage and Paralyzed (1 round)
Hair Barrage◆◆
The tarantula flicks its legs, flinging spiky hairs in a 15-foot area. This deals 4d6 piercing damage with a DC 25 reflex save.
Knockdown◆
Tarantulas are ambush predators, but will attack prey in the open.
Few everyday vermin inspire as much dread as the infamous spider.