Gloom Bulwark
Level 6Creature· plantUniqueMediumRemaster
AC
21
HP
120
Speed
25 ft.
Perception
+13
Fort
+17
Ref
+11
Will
+14
Resistances bludgeoning 5, piercing 5
Languages arboreal
Senses low-light-vision
Skills athletics +15, stealth +11
Recall Knowledge DC 32 (nature)
Attacks
Melee Branch +16 (reach 15 ft.), Damage 2d8+8 bludgeoning
Melee Shadow Fruit +16, Damage 2d6+8 poison
Abilities
Reactive Strike↺
Thicken↺
Trigger The bulwark is targeted with a melee or ranged attack by an attacker it can see
Effect The bulwark gains resistance 10 against the triggering attack, but takes a –10-foot status penalty to all its Speeds until the end of its next turn.
Constrict◆
(2d8+3)[bludgeoning], DC 23 fortitude
Stench
The creature must attempt a DC 24 fortitude save. On a failure, the creature is Sickened 1, and on a critical failure, the creature is also Enfeebled 1 for as long as it is sickened. A creature that succeeds at its save is temporarily immune to this ability for 1 minute.
Grab◆