Granite Glyptodont

Level 8
Creature· earthLargeRemaster
AC
27
HP
145
Speed
30 ft.
Perception
+17
Fort
+18
Ref
+13
Will
+17
Immunities bleed, paralyzed, poison, sleep
Senses darkvision, tremorsense 90 ft. (imprecise)
Skills athletics +18
Other Speeds burrow 20 ft.
Recall Knowledge DC 24 (nature)

Attacks

Melee Tail +20 (forceful, reach 10 ft., versatile-p), Damage 2d12+9 bludgeoning

Abilities

Calcification

A blow from a granite glyptodont's tail Strike hardens the flesh of the creature struck. The target must succeed at a DC 26 fortitude save or become Slowed 1 (Slowed 2 on a critical failure). Further failed saves against calcification increase the value of the slowed condition. Once a creature's actions are reduced to 0 by calcification, that creature becomes Petrified. If the creature isn't petrified, the slowed conditions end once 1 minute passes without the creature failing a save against cal

Earth Glide

A granite glyptodont can Burrow through earthen matter, including rock. When it does so, it moves at its full burrow Speed, leaving no tunnels or signs of its passing.

This squat and stony creature looks like an armadillo with a large raised back and a flail-like tail. The granite glyptodont has no true need to feed, as with all elementals, yet it does seem to linger after transforming the flesh of those it calcifies, as if the mere proximity of flesh fossilizing into stone pleases it somehow.


Certain earth elementals manifest as specific types of material, be they boulders, sand, or crystals.