Gray Gardener Assassin

Level 14
Creature· evilRareMediumLegacy
AC
36
HP
255
Speed
25 ft.
Perception
+26
Fort
+22
Ref
+27
Will
+26
Languages common
Skills stealth +27, athletics +26, acrobatics +25, deception +25, intimidation +25, society +22
Recall Knowledge DC 37 (society)

Attacks

Melee Kukri +29 (agile, finesse, trip), Damage 2d6+8 slashing
Melee Hand Crossbow +29 (reload 1 ft.), Damage 2d6+4 piercing

Abilities

Anonymity

The Gray Gardener assassin has a +2 circumstance bonus to Deception checks and saving throws to conceal their identity and a +2 circumstance bonus to their Deception DC against effects that ferret out information about the Gray Gardener's identity.

Gardener's Resolve

Trigger The Gray Gardener assassin rolls a failure (but not a critical failure) on a Will save against an effect with the mental or fear trait

Requirements The Gray Gardener assassin's features are obscured by a mask or hood


Effect The Gray Gardener assassin takes 3d8 mental damage, and the saving throw is a success.

Instant Opening

The Gray Gardener assassin distracts a creature within 30 feet, using a few choice words or gestures. The creature is Off-Guard against the assassin's attacks until the end of the assassin's next turn. Depending on the distraction, this action gains either the auditory or the visual trait.

Mark for Death◆◆◆

The Gray Gardener assassin designates a single creature they can see and hear as their mark. This effect lasts until the mark dies or the assassin uses Mark for Death again. The assassin gains a +2 circumstance bonus to Perception checks to Seek the mark and on Deception checks to Feint against the mark. The assassin's melee and ranged Strikes gain the deadly d8 weapon traits when attacking the mark.

Poison Weapon

Requirements The Gray Gardener assassin is wielding a piercing or slashing weapon and has a free hand


Effect The assassin applies a poison to the weapon.

Quick Draw

The Gray Gardener assassin Interacts to draw a weapon and then Strikes with that weapon.

Sneak Attack

The Gray Gardener assassin deals an additional 6d6 precision damage precision damage to Off-Guard creatures.

Surprise Attack

On the first round of combat, creatures that haven't acted yet are Off-Guard to the Gray Gardener assassin.