Greater Shadow Wisp

Level 3
Creature· chaoticRareTinyLegacy
AC
19
HP
60
Speed
10 ft.
Perception
+8
Fort
+8
Ref
+11
Will
+8
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses fire 5, light 5
Languages necril
Skills stealth +13, acrobatics +9
Other Speeds fly 30 ft.
Recall Knowledge DC 23 (religion)

Attacks

Melee Shadow Tendril +12 (finesse, magical), Damage 2d8 void

Abilities

Light Weakness

An object shedding magical light (such as from the light spell) deals additional damage to the shadow wisp.

Void Healing
Shroud

Requirements The shadow wisp's previous action was a hit against an adjacent creature with its shadow tendril Strike.


Effect The shadow wisp Steps into the creature's space and attempts an acrobatics check against the target's Reflex DC to attach itself to the target's shadow. As long as it remains attached, it moves with the target and is Off-Guard to attacks from the target. The target can spend a move action on its turn to attempt a Reflex save against the wisp's Acrobatics DC to escap

Stretch Shadow

Requirements The shadow wisp is attached to a living creature.


Effect The shadow wisp slips into the attached creature's shadow, dealing it 1d6 void damage. It can use the attached creature's shadow to make a shadow tendril Strike against another target up to 10 feet away