Hallways Full of Mostly Illusory Opossums

Level 3Hazard
HazardMediumLegacy
AC
22
HP
46
Speed
0 ft.
Perception
+0
Fort
+14
Ref
+12
Will
+0
Stealth
+7
Recall Knowledge DC 18 (arcana)
Disable DC 20 diplomacy, DC 20 deception, or DC 20 intimidation four times to convince one sprite to undo their spells; DC 22 athletics, DC 22 diplomacy (with wild empathy) or DC 22 nature to subdue or soothe the opossums; or Dispel Magic (2nd rank; counteract DC 18) to undo one sprites' worth of spells. Four successes are required to disable the hazard.

Several distressed opossums dressed in school uniforms and under the effects of Mirror Image fly about the hallway, guided by four giggling sprites.