Hardened Locust Knight
Level 6Attacks
Abilities
The locust knight's exoskeleton functions as heavy armor but has no speed penalty.
Frequency once per day
Trigger The locust knight takes more than 10 damage in one blow
Effect The locust knight molts, leaving their discarded exoskeleton behind and Striding up to their full speed. The molted exoskeleton has an AC of 20, 15 Hit Points, and is treated as an enemy occupying that space for purposes of flanking.
Husk Shield
The carved maggots in the blade of the rotcarver scythe shoot out in a 30-foot area, transforming into a swarm of locusts. Creatures in the area take 7d6 piercing damage as they're cut by the locusts' spurs (DC 24 reflex save). The locust knight can't use this ability again for .
The locust knight makes a Strike with their rotcarver scythe, increasing their reach by 5 feet for that Strike. They can choose to Trip their opponent instead of making a Strike.