Helicoprion

Level 10
Creature· animalUncommonGargantuanRemaster
AC
28
HP
230
Speed
0 ft.
Perception
+21
Fort
+22
Ref
+19
Will
+16
Senses scent 100 ft. (imprecise)
Skills athletics +24, stealth +17, survival +15
Other Speeds swim 60 ft.
Recall Knowledge DC 29 (nature)

Attacks

Melee Jaws +22 (reach 10 ft., unarmed), Damage 2d10+12 slashing plus 1d8 bleed

Abilities

Blood Scentinteraction

The helicoprion can smell blood in the water from up to 1 mile away.

Deshell

Requirements A creature is Grabbed or Restrained in the helicoprion's jaws


Effect The shark rips into the creature dealing 3d10 slashing damage (DC 26 reflex save).

Swallow Whole

Huge, (2d10+10)[bludgeoning], Rupture 22


Improved Grab

Numerous species of sharks make their homes in the ocean's depths, rarely encountered by land-dwellers.


Though not a true shark, the helicoprion belongs to a similar lineage of cartilaginous fishes. The predator's most striking feature is its tooth whorls, which spiral outward in its lower jaw.