Hellknight Armiger

Level 4
Creature· dwarfMediumRemaster
AC
22
HP
75
Speed
20 ft.
Perception
+11
Fort
+12
Ref
+10
Will
+10
Resistances mental 5
Languages common, dwarven
Senses darkvision
Skills athletics +12, intimidation +10, religion +10, society +7
Recall Knowledge DC 19 (society)

Attacks

Melee War Flail +13 (disarm, sweep, trip), Damage 1d10+6 bludgeoning
Melee Composite Longbow +10 (deadly-d10, propulsive, reload 0 ft., volley 30 ft.), Damage 1d8+6 piercing

Abilities

+1 Status to All Saves vs. Fear
Reactive Strike
Toppling Strike

When the Hellknight armiger scores a critical hit, their target is knocked Prone.