Hellshadow

Level 13
Creature· fiendRareLargeRemaster
AC
33
HP
175
Speed
0 ft.
Perception
+24
Fort
+23
Ref
+25
Will
+22
Immunities bleed, death-effects, disease, fire, paralyzed, poison, precision, unconscious
Resistances all-damage 10
Weaknesses holy 10
Languages common, diabolic
Senses darkvision
Skills intimidation +27, acrobatics +25, stealth +25
Other Speeds fly 40 ft.
Recall Knowledge DC 36 (religion)

Attacks

Melee Brimstone Tendrils +27 (agile, finesse, fire, reach 15 ft., sanctified), Damage 3d8+6 fire plus 2d6 void

Abilities

Brimstone Cloakinteraction

10 feet. The hellshadow constantly exudes a cloud of smoke that scorches flesh but leaves other materials unharmed. Living creatures who start their turn in this aura take 2d6 fire damage (DC 30 reflex). On a critical failure, the creature is also Sickened 1.

Void Healing
Clinging Smoke

A creature that takes damage from the hellshadow's brimstone tendrils Strike has coils of the creature's smoke solidify around their body, impeding movement. The creature must attempt a DC 33 reflex save.


Critical Success The creature is unaffected.

Success The smoke solidifies as it coils around their limbs, imposing a –5-foot status penalty to all Speeds until the end of the creature's next turn.

Failure As success, except –10 feet to speed and the creature is also Clumsy 1 until the

When a group of diabolists or worshippers of an archdevil come to an ignominious end, their souls can sometimes be caught between life and death, unable or unwilling to pass on to the afterlife due to the humiliation of their untimely deaths. When enough closely-associated worshippers whose souls aren't already claimed in existing contracts meet such a fate, the spiritual "weight" of this shame can cause them to merge into a conglomeration of infernally-infused spirits—a hellshadow.

Hellshadows look like a bank of fire and smoke, yet the flames themselves are made of distorted bodies and faces. Although made of multiple souls, a hellshadow is a singular creature with one mind and typically one goal: to defeat as many enemies of their faith as they can in order to repay the shame of their humiliating deaths.

Why Only Hell? The nature of diabolic worship and the strict rules involved are a big part of the psychology of humiliation that causes devil worshippers to become hellshadows. This same mix of conditions is rarer among other fiendish cults, who are more likely to become more common undead after such a death. Non-diabolic– themed hellshadows are all but unknown as a result.