Hired Hand
Level 0Creature· aiuvarinUniqueMediumRemaster
AC
16
HP
15
Speed
25 ft.
Perception
+9
Fort
+3
Ref
+9
Will
+6
Languages common, elven
Skills deception +6, diplomacy +6, stealth +5, thievery +5
Recall Knowledge DC 24 (religion, society)
Attacks
Melee Dagger +6 (thrown 10 ft.), Damage 1d4+2 piercing
Melee Dagger +7 (agile, finesse, versatile-s), Damage 1d4+2 piercing
Melee Composite Shortbow +6 (deadly-d10, propulsive, reload 0 ft.), Damage 1d6+1 piercing
Abilities
Nimble Dodge↺
Trigger A creature targets the hired hand with an attack, and he can see the attacker
Effect The hired hand deftly dodges out of the way and gains a +2 circumstance bonus to AC against the triggering attack.
Scoundrel's Feint
When the hired hand successfully Feints, the target is Off-Guard against his melee attacks until the end of his next turn. On a critical success, the target is off-guard against all melee attacks until the end of his next turn. He can Step immediately after the Feint as a free action.
Sneak Attack
The hired hand's Strikes deals an additional 1d6 precision damage to Off-Guard creatures.
Surprise Attack
On the first round of combat, creatures that haven't acted yet are Off-Guard to the hired hand.