Hold Warrior

Level 3
Creature· humanoidUncommonMediumRemaster
AC
20
HP
50
Speed
25 ft.
Perception
+12
Fort
+10
Ref
+9
Will
+8
Languages common, orcish
Senses darkvision
Skills athletics +9, intimidation +7, survival +6
Recall Knowledge DC 20 (society)

Attacks

Melee Orc Necksplitter +11 (forceful, sweep), Damage 1d8+6 slashing
Melee Javelin +9 (thrown 30 ft.), Damage 1d6+6 piercing
Melee Fist +11 (agile, nonlethal, unarmed), Damage 1d4+6 bludgeoning

Abilities

Ferocity

Trigger The hold warrior is reduced to 0 HP


Effect The hold warrior avoids being knocked out and remains at 1 HP, but their Wounded value increases by 1. When they are Wounded 3, they can no longer use this ability.

Reactive Strike