Horagnamon

Level 8
Creature· animalUniqueTinyLegacy
AC
28
HP
100
Speed
10 ft.
Perception
+18
Fort
+13
Ref
+20
Will
+16
Languages cyclops, daemonic, jotun, necril
Skills acrobatics +18, stealth +18, thievery +18
Other Speeds fly 40 ft.
Recall Knowledge DC 34 (nature)

Attacks

Melee Beak +20 (finesse, unarmed), Damage 1d6 piercing

Abilities

Cunninginteraction

Horagnamon can use simple items as tools, such as poking a stick at an opening to tease out a piece of food. He's also quite adept at stealing objects. He can't use Thievery to Palm an Object, Disable a Device, or Pick a Lock, but he can use Thievery to Steal light objects that he can carry in his beak or talons or to accomplish other relatively simple tasks.

Death Throes

Trigger Horagnamon takes any damage or suffers a condition while Vordakai is using Familiar Farsight


Effect Horagnamon dies, then bursts into a 15-foot area burst of feathers and seething black tendrils of smoke and energy. All creatures in this area must attempt a DC 23 fortitude save.


Critical Success The creature takes no damage.

Success The creature takes 3d10 void damage.

Failure The creature takes 6d10 void damage and becomes Drained 1.

Critical Failure The creature tak