Horba

Level 2
Creature· chaoticMediumLegacy
AC
19
HP
30
Speed
25 ft.
Perception
+8
Fort
+9
Ref
+6
Will
+7
Languages common
Skills acrobatics +6, athletics +6, survival +6
Recall Knowledge DC 16 (society)

Attacks

Melee Trident +11 (thrown 20 ft.), Damage 1d8+2 piercing
Melee Cleaver +9 (sweep, thrown 10 ft.), Damage 1d6+2 slashing

Abilities

No Escape

Trigger A foe within Horba's reach attempts to move away from her


Effect Horba keeps pace with the triggering foe. Horba Strides up to her Speed, following that foe and keeping it in reach throughout its movement until it stops moving or Horba has moved their full Speed.

Shield Block
Demonic Strength

Horba deals an extra 1d8 damage with her tridents, and any trident gains the fatal d10 trait while she is using it (both the extra weapon damage die and the fatal trait have already been included in the trident Strike).

Tainted Rage

Horba begins to rage and gains 5 temporary Hit Points. The rage lasts for 1 minute or until she falls unconscious, whichever happens first. While raging, Horba deals 2 additional damage with melee weapons, has a -1 penalty to AC, and cannot use actions that have the concentrate trait unless those actions also have the rage trait. Horba can still Seek while raging.

Effect: Rage