Hostile Architecture (5-6)
Level 6Hazard (Complex)HazardMediumRemaster
AC
10
HP
54
Speed
0 ft.
Perception
+0
Fort
+17
Ref
+11
Will
+0
Stealth
+15
Recall Knowledge DC 22 (religion)
Disable DC 19 religion (trained) to strategically destroy the runes, DC 21 thievery to disrupt the beam from collecting the facet, or Dispel Magic (3rd rank, counteract DC 21) to dispel the rune
The sigils on the door's frame glow with an amber light, which collects in a facet over the center of the door.