Ice Troll

Level 4
Creature· coldLargeRemaster
AC
19
HP
90
Speed
30 ft.
Perception
+10
Fort
+13
Ref
+10
Will
+8
Immunities cold
Weaknesses fire 10, sonic 10
Languages jotun
Senses darkvision
Skills athletics +10, intimidation +10, survival +10
Recall Knowledge DC 19 (society)

Attacks

Melee Hatchet +13 (agile, reach 10 ft., sweep), Damage 2d6+5 slashing
Melee Hatchet +10 (agile, sweep, thrown 10 ft.), Damage 2d6+5 slashing
Melee Jaws +13 (reach 10 ft.), Damage 2d8+5 piercing
Melee Claw +13 (agile, reach 10 ft.), Damage 2d4+5 slashing

Abilities

Easily Misledinteraction

The ice troll takes a –4 circumstance penalty to their Perception DC against Deception checks.

Regeneration 15 (Deactivated by Fire or Sonic)
Furious Carve

Trigger The ice troll takes fire or sonic damage


Effect The troll makes a hatchet or claw Strike against a random creature within reach. If the ice troll has persistent fire damage, they attempt a DC 15 flat to remove it.

Brutal Sweep◆◆◆

Requirements The ice troll is wielding a hatchet


Effect The troll sweeps their hatchet in a large arc, dealing 3d6 slashing damage to all creatures in a 5-foot emanation (DC 18 reflex save).

Ice Passage

An ice troll isn't impeded by difficult terrain caused by snow or ice, nor do they need to attempt Acrobatics checks to keep from falling on slippery ice.

Rend

Claw


Ice trolls are nightmarish frozen monsters of rime-stained claws and hoarfrost teeth who haunt glaciers, mountains, and tundras. Their unceasing hunger drives them to pursue elk herds, seal colonies, and human villages. Ones that regenerate while sealed within ice floes or permafrost can be birthed from the ice during a thaw after being trapped for months, years, or even decades of unceasing hunger before they can finally break free.


Towering brutes with slavering jaws and razor-sharp claws, trolls are voracious predators. A connection to the land not only rebuilds their bodies but creates countless varieties of trolls, each a reflection of the terrain that they draw upon. Trolls who migrate into new areas slowly transform as each body part is regenerated, leading to aberrant growth as new flesh tangles with the old.