Ice Troll
Level 4Attacks
Abilities
The ice troll takes a –4 circumstance penalty to their Perception DC against Deception checks.
Trigger The ice troll takes fire or sonic damage
Effect The troll makes a hatchet or claw Strike against a random creature within reach. If the ice troll has persistent fire damage, they attempt a DC 15 flat to remove it.
Requirements The ice troll is wielding a hatchet
Effect The troll sweeps their hatchet in a large arc, dealing 3d6 slashing damage to all creatures in a 5-foot emanation (DC 18 reflex save).
An ice troll isn't impeded by difficult terrain caused by snow or ice, nor do they need to attempt Acrobatics checks to keep from falling on slippery ice.
Claw
Ice trolls are nightmarish frozen monsters of rime-stained claws and hoarfrost teeth who haunt glaciers, mountains, and tundras. Their unceasing hunger drives them to pursue elk herds, seal colonies, and human villages. Ones that regenerate while sealed within ice floes or permafrost can be birthed from the ice during a thaw after being trapped for months, years, or even decades of unceasing hunger before they can finally break free.
Towering brutes with slavering jaws and razor-sharp claws, trolls are voracious predators. A connection to the land not only rebuilds their bodies but creates countless varieties of trolls, each a reflection of the terrain that they draw upon. Trolls who migrate into new areas slowly transform as each body part is regenerated, leading to aberrant growth as new flesh tangles with the old.