Idebilor

Level 7
Creature· undeadUniqueMediumRemaster
AC
25
HP
112
Speed
40 ft.
Perception
+17
Fort
+15
Ref
+13
Will
+17
Immunities death-effects, disease, paralyzed, poison, sleep
Languages azlanti, chthonian, necril
Senses darkvision
Skills intimidation +17, medicine +17, religion +17, athletics +15, deception +15, crafting +13
Other Speeds climb 20 ft.
Recall Knowledge DC 33 (religion)

Attacks

Melee Fangs +17 (unarmed), Damage 2d10+7 piercing
Melee Claw +17 (agile, unarmed), Damage 2d8+7 slashing

Abilities

Feral Corruption

Trigger Idebilor is reduced to 0 Hit Points and an animal (such as a mold ticks in area N7 or any of the spider swarms in area N9 ) is within 100 feet


Effect Idebilor casts his spirit into a nearby animal, which must attempt a DC 25 will save. On a failure, the animal is possessed (as per the Possession spell) for 7 days. This possession can be counteracted only by effects that can counteract a curse. If, at any point, an animal critically succeeds at this save or no animal is within 100 f

Feral Possession

Trigger The vrykolakas is reduced to 0 Hit Points, and an animal is within 100 feet


Effect Unlike most other undead, a vrykolakas isn't destroyed when it reaches 0 HP. Instead, it attempts to cast its spirit into an animal within 100 feet, which must attempt DC 24 will save. On a failure, the animal is possessed. This has the effects of the Possession spell, but it lasts a number of days equal to the vrykolakas's level. This possession can't be counteracted with magic (though remove curse

Void Healing
Vrykolakas Vulnerabilities

Idebilor must return to his burial site (area N11 ) once per week and bury himself there for 24 hours, during which time he is Paralyzed and can be beheaded. If he's unable to return to this site, he's reduced to 0 Hit Points and attempts to use Feral Corruption. If the host animal can't reach the burial site before the possession effect ends, Idebilor is destroyed and the animal returns to normal.

If he is beheaded, Idebilor can't use Feral Corruption, and a beheaded corpse cannot rise as a v

Bloody Obsession◆◆

Idebilor curses a living creature with an overwhelming obsession with blood. He stares intently at a living creature within 30 feet, then licks his fangs violently enough to cause his tongue to bleed (this causes no damage to Idebilor). The target must attempt a DC 25 will save.


Critical Success The target is unaffected.

Success The target feels uneasy. If the target can see a creature taking persistent bleed damage within 30 feet, the target becomes Slowed 1 for 1 round as they obsessiv

Drink Blood

Requirements The vrykolakas' last action was a successful fangs Strike


Effect The vrykolakas sinks its fangs into that creature to drink its blood. This requires an athletics check against the creature's Fortitude DC. On a success, the creature becomes Drained 1, and the vrykolakas regains 11[healing] HP, gaining any excess HP as temporary Hit Points.

Drinking Blood from a creature that's already drained doesn't restore any HP to the vampire, but it increases the creature's drained condi

Rend

Claw


Sap Life

When Idebilor damages at least one living creature with a Harm spell, he regains HP equal to the harm spell's rank.

Vrykolakas unleash their spawn upon the world to spread terror, plague, and suffering and to draw attention away from their masters.