Imperfect Automaton

Level 6
Creature· automatonRareMediumLegacy
AC
23
HP
85
Speed
25 ft.
Perception
+12
Fort
+16
Ref
+11
Will
+14
Resistances physical 5
Languages common, osiriani
Senses darkvision
Skills athletics +13, crafting +13, intimidation +12, arcana +11, society +11, stealth +10
Recall Knowledge DC 27 (arcana)

Attacks

Melee Fist +17 (magical, unarmed), Damage 2d8+8 bludgeoning
Melee Energy Beam +17 (cold, magical), Damage 2d10+3 cold

Abilities

Telepathy 30 feetinteraction
Unsubstantiated Consciousnessinteraction

When an imperfect automaton succeeds at a Will save, it gets a critical success instead. When it fails at a Will save, it gets a critical failure instead.

Empty Wail◆◆

The imperfect automaton utters a mournful cry in a 30-foot area. The cry deals 4d6 mental damage to all creatures in the area (DC 22 will save). The imperfect automaton can't use its Empty Wail again for .


Critical Success The creature is unaffected.

Success The creature takes half damage.

Failure The creature takes full damage and is Stupefied 1 for .

Critical Failure The creature takes double damage and is stupefied 1 for 1d4+

Impassioned Strikes

While the imperfect automaton is affected by an emotion effect, its fist Strikes deal 1d6 additional mental damage.

Mortal Reflection

Requirements The imperfect automaton has a creature Grabbed or Restrained


Effect The imperfect automaton draws upon the target's emotions to recall a semblance of mortal feeling, gaining a +5-foot status bonus to its Speed for 1 minute. If the grabbed or restrained creature has an ongoing emotion or mental effect with a counteract rank of 4 or lower, the imperfect automaton can gain a copy of that effect that lasts for 1 minute.

Effect: Mortal Reflection

Grab