Ingnovim Tluss
Level 19Attacks
Abilities
Ingnovim carries
4 Acid Flask (Major)
4 Alchemist's Fire (Major)
2 Bestial Mutagen (Major)
4 Bottled Lightning (Major)
4 Frost Vial (Major)
2 Juggernaut Mutagen (Major)
4 Elixir of Life (True)
These items last for 24 hours or until the next time he makes his daily preparations.
Trigger Ingnovim damages a creature with a syringe Strike
Effect The creature injected with unstable mutagen must attempt a DC 41 fortitude save to resist the injection.
Critical Success The target is unaffected.
Success The target is Sickened 2.
Failure The target's body shifts and mutates, growing difficult to control; the target is Clumsy 2 and Enfeebled 2 for 24 hours.
Critical Failure The target's body completely distorts into a shuddering blob of warped flesh that is in
Ingnovim's body has adapted to the constant use of his mutagens. He does not suffer the drawback of any bestial mutagens but is still affected normally by other mutagens.
Ingnovim draws an alchemical bomb with an Interact action and throws it as a ranged Strike.