Injured Sewer Ooze
Level 0Attacks
Abilities
A sewer ooze can sense nearby motion through vibration and air movement.
Frequency once per minute
Effect The sewer ooze unleashes a wave of filth, covering all creatures within a 20-foot area. Each creature in the area must succeed at a DC 15 reflex save or take 1d4 acid damage and take a –10-foot penalty to its Speeds for 1 minute (on a critical failure, the creature also falls Prone). A creature can spend and Interact action to clean someone off, decreasing the Speed penalty by 5 feet with each action.
These amorphous masses of sewage and other detritus make their way through filthy culverts beneath cities large and small.
Slimes, molds, and other oozes can be found in dank dungeons and shadowed forests. While not necessarily evil, some grow to enormous sizes and have insatiable appetites.