Inkdrop

Level -1
Creature· constructTinyRemaster
AC
7
HP
15
Speed
10 ft.
Perception
+6
Fort
+2
Ref
+6
Will
+5
Immunities critical-hits, precision, mental
Weaknesses cold 5, fire 5
Senses darkvision
Skills stealth +3, athletics +2
Other Speeds climb 10 ft.
Recall Knowledge DC 13 (arcana)

Attacks

Melee Pseudopod +6 (unarmed), Damage 1d4 bludgeoning

Abilities

Darkvisioninteraction
Perfect Memoryinteraction

An inkdrop remembers the exact pattern of any ink it moves over physically.

Blotting

While a creature has the inkdrop grabbed or pinned, it can destroy the inkdrop by smudging the inkdrop out with an Interact action.

Blinding Ink

A creature critically struck by the inkdrop's pseudopod is Blinded by the ink until it clears its eyes using an Interact action.

Ink Blot

The inkdrop leaves a pattern it remembers over a square foot of surface. If there's existing non-magical ink on the surface, the inkdrop erases the nonmagical ink.

Not all handcrafts are intended for war. The inkdrop is an infiltrator used by spellcasters to learn secrets or alter documents. Embodied in a single fist-sized drop of ink, the inkdrop can glide across a page, changing characters or removing them altogether, with devastating consequences for statecraft.