Inky Tendrils
Level 20Hazard (Complex)HazardMediumLegacy
AC
42
HP
80
Speed
0 ft.
Perception
+0
Fort
+36
Ref
+39
Will
+0
Stealth
+32
Recall Knowledge DC 40 (arcana)
Disable DC 48 athletics (legendary) or DC 45 acrobatics (master) to tie one tentacle into a knot, rendering it useless, or Dispel Magic (8th rank; counteract DC 44) to counteract one tentacle.
The death of the Daemonic Rumormonger permanently dispels all the inky tendrils.
Six giant tentacles reach up from the ink lake, grabbing any foes in reach and dragging them underwater.