Jabali Shuyookh

Level 12
Creature· earthRareLargeRemaster
AC
33
HP
210
Speed
20 ft.
Perception
+21
Fort
+24
Ref
+20
Will
+22
Immunities bleed, paralyzed, poison, sleep
Languages common, petran
Senses darkvision, tremorsense 60 ft. (imprecise)
Skills athletics +25, deception +22, crafting +21, society +21, nature +19
Other Speeds burrow 45 ft., climb 20 ft.
Recall Knowledge DC 35 (nature)

Attacks

Melee Falchion +28 (forceful, magical, reach 10 ft., sweep), Damage 2d10+14 slashing
Melee Fist +27 (agile, magical, nonlethal, reach 10 ft., unarmed), Damage 2d6+13 bludgeoning
Melee Rock +27 (brutal), Damage 2d8+13 bludgeoning

Abilities

Tremorsense (Imprecise) 60 feetinteraction
Constant Spellsinteraction
Change Shape

The jabali transforms into a Small or Medium earth elemental or land animal, typically a camel or dog. This doesn't affect the shuyookh's statistics, but it could change the damage type of their Strikes.


Earth Glide

The jabali can Burrow through dirt and stone at their full burrow Speed, leaving no tunnels or signs of their passing.

Earthen Control

When the shuyookh casts Wall of Stone, the edges can pass through creatures, which are shunted to the side of the wall opposite that edge.

Economical Wish

Frequency three times per year


Effect The shuyookh conducts a wish ritual for the benefit of a mortal, requiring no cost or secondary casters. The shuyookh's result is a success if they succeed at a DC 5 flat or a failure if not. The shuyookh fulfills the wish in the most straightforward, simple way possible.

Stone Clutch

When the jabali Pushes a creature into a stone barrier, the surface grips it with fingers of stone. The target must succeed at a DC 30 reflex save or become Grabbed by the surface ().

Stone Crush

The jabali deals (2d6+13)[bludgeoning] damage to all creatures within 100 feet that are Grabbed by stone clutch, with a DC 32 fortitude save.

Push 15 feet

A jabali genie of great power and high social rank is called a shuyookh. Strong in body and mind, jabali shuyookhs value physical skill, fine artistry, and displays of strength. Incredibly proud, they're easily offended and quick to anger but lash out only after weighing the consequences. Shuyookhs view their desires as greater than those around them, leading them to provide aid as quickly and efficiently as possible, fulfilling the terms of bargains expediently and to the letter.

Jabali shuyookhs are industrious and have many interests, including athletic competitions, engineering, jewelry-making, masonry, metalworking, and sculpting. They enjoy games of chance and bargaining, whether in a gambling hall, arena, or marketplace. Some mix their interests by managing organizations or guilds involving such concerns. Many shuyookhs reap the wealth of the Plane of Earth for sale elsewhere and speculate on the value of such commodities.

Industry Titans

The mercantile empires of jabali shuyookhs extend across the Plane of Earth and onto other planes. Jabalis especially like to trade in regions of the Universe and across the Plane of Fire. Many customers value gemstones, metals, and other precious materials mined on the Plane of Earth. Thus, the resources of the Plane of Earth feed industry across the planes.