Jaggedbriar Hag
Level 7Attacks
Abilities
A Jaggedbriar hag adds Earthbind, Magic Passage, and Spellwrack to her coven's spells.
Once per day, a jaggerdbrier hag can cause a cage built of cold iron fingernails to spring out of nothingness at a range of up to 30 feet, attempting an Athletics check to against the target's Fortitude DC; if the target has a weakness to cold iron, the jaggerdbrier hag gains a +2 circumstance bonus to this check.
Unlike a normal Grapple, the jaggerdbrier hag doesn't need to be within reach and can move as she pleases, and a successful attempt lasts until the creature [[/act e
The hag can take on the appearance of any Medium female humanoid. This doesn't change her Speed or her attack and damage bonuses with her Strikes but might change the damage type her Strikes deal (typically to bludgeoning).
Claw
Malevolent crones who lurk at the edges of civilization, hags use their deceptive, magical abilities to prey upon humanoids, manipulating and corrupting them. Some say hags arose from fey that became twisted by their inner selfishness. Hags gather together in covens for greater power, craft unique magical items known as Hag Eyes , and are known to replace infant humanoids with their own offspring-these children are Changelings who have the potential to become hags themselves.