Karkadann
Level 7Creature· beastLargeRemaster
AC
25
HP
120
Speed
45 ft.
Perception
+16
Fort
+17
Ref
+14
Will
+14
Immunities poison
Languages common, fey
Senses darkvision, scent 30 ft. (imprecise)
Skills athletics +17, intimidation +15, medicine +14, survival +14, diplomacy +13
Recall Knowledge DC 23 (nature, religion)
Attacks
Melee Horn +17 (holy, magical, unarmed), Damage 2d10+8 piercing
Melee Hoof +17 (holy, magical), Damage 2d6+8 bludgeoning
Abilities
Fearless Rush↺
Trigger The karkadann becomes Frightened
Effect The karkadann reduces their frightened value by 1 (to a minimum of 0). The karkadann then Strides toward an enemy.
Ghost Touch
A karkadann's Strikes have the effects of a ghost touch property rune.
Impaling Charge◆◆
The karkadann Strides twice, then Strikes with their horn. If the Strike hits, it also deals 1d10 persistent bleed damage.
Trample◆◆◆
Medium or smaller, hoof, DC 25 reflex
Karkadanns are a distant relation to unicorns, favoring more open terrain than their woodland kin. With the build of a buffalo, karkadanns have gray, scaly bodies, thicker hooves, and no mane. Despite their territoriality and harsh temperament, many karkadanns can be befriended by those who truly hold respect for nature in their hearts.