Kerinza
Level 12Attacks
Abilities
Trigger A creature ends its turn adjacent to Kerinza
Effect Kerinza makes a snake fangs Strike against the creature.
30 feet. When a creature ends its turn in the aura, it must attempt a DC 32 fortitude save. If the creature fails, it becomes Slowed 1 for 1 minute. Kerinza can activate or deactivate this aura by using a single action, which has the concentrate trait, but deactivating it is painful for her; she gains weakness 15 to physical damage while her petrifying gaze is deactivated.
Kerinza fixes her glare on a creature she can see within 30 feet. The target must attempt a DC 32 fortitude save against Kerinza's petrifying gaze. If the target was already Slowed before attempting its save, a failed save causes it to be Petrified permanently. After attempting its save, the creature is then temporarily immune until the start of Kerinza's next turn.
If Kerinza isn't Slowed, her Strikes deal an additional 2d6 precision damage to slowed targets.
Saving Throw DC 32 fortitude
Maximum Duration 6 rounds
Stage 1 2d6 poison damage and Enfeebled 1 (1 round)
Stage 2 3d6 poison damage and Enfeebled 2 (1 round)
Stage 3 5d6 poison damage and Enfeebled 3 (1 round)