Keystone Repulsion

Level 20Hazard (Complex)
HazardMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth
+51
Recall Knowledge DC 40 (arcana)
Disable DC 48 thievery (legendary) to remove each keystone or DC 48 occultism (legendary) to manipulate the magic to isolate each keystone

Four magic keystones repel creatures when one is damaged or tampered with.