Kobold Trapmaster (BB)
Level 2Attacks
Abilities
The kobold trapmaster deploys one of their spike traps in an adjacent square.
Once this trap is deployed in a square, it deals 2d8 piercing damage to anyone who steps on that square and they must attempt a DC 17 reflex saving throw. A hero takes no damage on a critical success, half damage on a success, full damage on a failure, and double damage on a critical failure. These traps can be disabled with a successful DC 15 thievery check.
If the kobold is adjacent to at least one enemy, the kobold Strides up to 30 feet and gains a +2 circumstance bonus to AC against reactions triggered by this movement. The kobold must end this movement in a space that's not adjacent to any enemy.
The kobold trapmaster deals an extra 1d6 damage to creatures that have the Off-Guard condition.
Kobold trapmasters are the masterminds behind crafting and implementing wily traps in kobold lairs, and are widely respected among their kind.