Koto Zekora

Level 17
Creature· evilUniqueLargeLegacy
AC
39
HP
295
Speed
30 ft.
Perception
+30
Fort
+31
Ref
+26
Will
+25
Languages chthonian, diabolic, jotun, taldane, tien
Senses darkvision
Skills deception +34, intimidation +34, athletics +33, occultism +30, arcana +27, society +27, acrobatics +26, nature +26
Other Speeds fly 30 ft.
Recall Knowledge DC 46 (religion, society)

Attacks

Melee Greatclub +31 (backswing, magical, reach 10 ft., shove, unholy), Damage 3d10+20 bludgeoning
Melee Fist +29 (agile, magical, reach 10 ft., unarmed, unholy), Damage 3d8+16 bludgeoning

Abilities

Bloodline Magicinteraction

When Koto Zekora casts a bloodline spell, Translocate, Disintegrate, Dispel Magic, Haste, Force Barrage, Prismatic Spray, Scouting Eye, or Quandary, she gains a +1 status bonus to skill checks for 1 round.

Effect: Bloodline Magic

+1 Status to All Saves vs. Magic
Regeneration 15 (Deactivated by Acid or Fire)
Attack of Opportunity
Change Shape

Koto Zekora takes on the appearance of an ogre. This doesn't change her Speed or Strike attack and damage.