Koto Zekora
Level 17Creature· evilUniqueLargeLegacy
AC
39
HP
295
Speed
30 ft.
Perception
+30
Fort
+31
Ref
+26
Will
+25
Languages chthonian, diabolic, jotun, taldane, tien
Senses darkvision
Skills deception +34, intimidation +34, athletics +33, occultism +30, arcana +27, society +27, acrobatics +26, nature +26
Other Speeds fly 30 ft.
Recall Knowledge DC 46 (religion, society)
Attacks
Melee Greatclub +31 (backswing, magical, reach 10 ft., shove, unholy), Damage 3d10+20 bludgeoning
Melee Fist +29 (agile, magical, reach 10 ft., unarmed, unholy), Damage 3d8+16 bludgeoning
Abilities
Bloodline Magicinteraction
When Koto Zekora casts a bloodline spell, Translocate, Disintegrate, Dispel Magic, Haste, Force Barrage, Prismatic Spray, Scouting Eye, or Quandary, she gains a +1 status bonus to skill checks for 1 round.
Effect: Bloodline Magic
+1 Status to All Saves vs. Magic
Regeneration 15 (Deactivated by Acid or Fire)
Attack of Opportunity↺
Change Shape◆
Koto Zekora takes on the appearance of an ogre. This doesn't change her Speed or Strike attack and damage.