Krosovahn Mendesil (7-8)

Level 5
Creature· chaoticUniqueMediumLegacy
AC
26
HP
111
Speed
30 ft.
Perception
+18
Fort
+13
Ref
+17
Will
+10
Languages azlanti, common, thassilonian
Skills thievery +20, intimidation +17, arcana +15, deception +15, acrobatics +13, athletics +13, stealth +13, society +11
Recall Knowledge DC 30 (society)

Attacks

Melee Shortsword +18 (agile, finesse, magical, versatile-s), Damage 2d6+10 piercing
Melee Dagger +18 (agile, finesse, versatile-s), Damage 1d6+8 piercing
Melee Dagger +18 (agile, thrown 10 ft., versatile-s), Damage 1d6+8 piercing
Melee Shortbow +18 (deadly-d10, reload 0 ft.), Damage 2d8+8 piercing

Abilities

Deny Advantage

Krosovahn Mendesil isn't Off-Guard to creatures of 7th level or lower that are Hidden, Undetected, flanking, or using surprise attack.

Evasion

When Krosovahn Mendesil rolls a success on a Reflex save, he gets a critical success instead.

Surprise Attack

On the first round of combat, if Krosovahn Mendesil rolls Deception or Stealth for initiative, creatures who haven't acted are Off-Guard to Krosovahn Mendesil.

You're Next

Trigger Krosovahn Mendesil reduces an enemy to 0 Hit Points


Effect After downing the foe, Krosovahn Mendesil menacingly reminds another foe that he's coming after them next. Krosovahn Mendesil attempts an Intimidation check with a +2 circumstance bonus to a single creature that he can see and that can see him.

Brutal Rally

Trigger Krosovahn Mendesil rolls a critical hit against a creature


Effect All allies that can see Krosovahn Mendesil gain a +1 circumstance bonus to attack rolls until the start of Krosovahn Mendesil's next turn.

Effect: Brutal Rally

Gang Up

Any enemy is Off-Guard against Krosovahn Mendesil's melee attacks due to flanking as long as the enemy is within melee reach of both Krosovahn and one of his allies.

Quick Draw

Krosovahn Mendesil Interacts to draw a weapon, then Strikes with that weapon.

Sneak Attack

Krosovahn Mendesil deals an extra 2d6 precision damage to Off-Guard creatures