Leopard Seal
Level 4Creature· animalLargeRemaster
AC
20
HP
65
Speed
15 ft.
Perception
+13
Fort
+12
Ref
+14
Will
+8
Senses darkvision, scent 40 ft. (imprecise)
Skills athletics +14, stealth +10, acrobatics +8
Other Speeds swim 40 ft.
Recall Knowledge DC 19 (nature)
Attacks
Melee Jaws +12 (unarmed), Damage 2d8+6 piercing
Melee Tail +12 (agile), Damage 2d6+6 bludgeoning
Abilities
Deep Breathinteraction
A leopard seal can hold its breath for 30 minutes.
Protective Blubberinteraction
A leopard seal treats environmental cold effects as if they were one step less extreme (incredible cold becomes extreme, extreme cold becomes severe, and so on).
Whisker Senseinteraction
A leopard seal can use its whiskers to sense vibrations as a precise sense at the listed range, but only underwater.
Aquatic Ambush◆
50 feet.
Predatory Slam◆◆
Requirements The leopard seal is in water
Effect The leopard seal travels up to 40 feet, ending its movement on land. Enemies adjacent to the leopard seal when it ends its movement take 2d10 bludgeoning damage (DC 21 reflex save) and are knocked Prone on a failure.
Grab◆
Leopard seals are a large species of seals, often growing up to ten feet long. They're the only species of seal known to pursue humanoids.