Liralarue

Level 20
Creature· dreamUniqueMediumRemaster
AC
45
HP
375
Speed
25 ft.
Perception
+35
Fort
+31
Ref
+33
Will
+36
Immunities sleep
Languages aklo, azlanti, common, chthonian, diabolic, draconic, elven, sakvroth, thassilonian
Senses truesight 60 ft.
Skills arcana +40, crafting +38, occultism +38, deception +36, diplomacy +34, intimidation +34, society +34, athletics +31
Other Speeds fly 40 ft.
Recall Knowledge DC 50 (society)

Attacks

Melee Naginata +36 (deadly-d8, magical, reach 10 ft., versatile-p), Damage 1d6 spirit plus 4d8+13 slashing

Abilities

Constant Spellsinteraction
Glimpse Uncertain Future

Requirements Liralarue isn't stupefied

Trigger Liralarue fails a saving throw or attack roll


Effect Liralarue rerolls the saving throw or attack roll that triggered this reaction. She then experiences confusing visions of multiple futures all at once and becomes Stupefied 1 until the end of her next turn.

Living Dream

Liralarue is made from solid dream-stuff. She no longer needs to sleep, breathe, eat, or drink. In return, she can't further develop her powers or exist outside the Dimension of Dreams—if she's forced out of the Dreamlands, she vanishes, then reappears 1 year later in the Dreamlands. She can be killed normally, but barring such an event, she could live forever as she no longer ages.

Beyond Dreams

When Liralarue casts the following spells on a PC or an item they carry while they're visiting her in dream, the lasting effects and results of that spell persist into the waking world: Dispel Magic, Hidden Mind, Remake, and Retrocognition.