Living Landslide

Level 5
Creature· earthMediumRemaster
AC
21
HP
90
Speed
25 ft.
Perception
+12
Fort
+15
Ref
+8
Will
+10
Immunities bleed, paralyzed, poison, sleep
Languages petran
Senses darkvision, tremorsense 60 ft. (imprecise)
Skills athletics +14, stealth +8
Other Speeds burrow 25 ft.
Recall Knowledge DC 20 (nature)

Attacks

Melee Fist +16 (reach 10 ft., unarmed), Damage 2d8+8 bludgeoning

Abilities

Tremorsense (Imprecise) 60 feetinteraction
Earthboundinteraction

When not touching solid ground, the living landslide is Slowed 1 and can't use reactions.

Crumble

Trigger The living landslide takes damage from a hostile source while atop rock or earth


Effect The living landslide crumbles into the ground, Burrowing down 10 feet. This Burrowing does not trigger reactions.

The living landslide can't Crumble again for .

Earth Glide

The living landslide can Burrow through any earthen matter, including rock. When it does so, the living landslide moves at its full burrow Speed, leaving no tunnels or signs of its passing.

Sliding Earth◆◆

The living landslide Strides up to twice its normal Speed in a straight line, then attempts to Trip a creature in its reach. If a creature falls Prone from this Trip, it takes 1d4 bludgeoning damage for every 10 feet the living landslide moved.

Living landslides resemble humanoids made of earth and gravel. They find moving across the many surfaces of the mortal Universe strangely liberating.


Earth elementals make excellent bodyguards for adventuresome spelunkers and are ideal protectors of important subterranean locations such as vaults and treasuries.