Mammoth Land Star

Level 8
Creature· animalHugeRemaster
AC
26
HP
100
Speed
25 ft.
Perception
+19
Fort
+19
Ref
+13
Will
+15
Senses scent 100 ft., tremorsense 60 ft. (imprecise)
Skills survival +18, athletics +16, stealth +15
Recall Knowledge DC 24 (nature)

Attacks

Melee Feet +20 (agile, reach 10 ft.), Damage 1d4+6 bludgeoning
Melee Limb Spines +20 (reach 10 ft.), Damage 2d8+6 piercing

Abilities

Regeneration 20 (reduced by 4 for each missing limb)
Limb Regrowth

A healthy mammoth land star typically has five limbs. A creature can sever a limb by targeting it and dealing damage equal to the limb's Hit Points. The mammoth land star can regrow a missing limb over the course of 24 hours.

Effect: Mammoth Land Star Limbs

Limbs

HP (limb) 25, regrowth; Immunities mental

Regrowth

Whenever a limb is severed, it must attempt a DC 5 flat. On a success, the limb will slowly begin to grow into a new mammoth land star over the course of a week, unless it is doused in acid or fire.

Detach◆◆

Requirements The mammoth land star falls below half its total Hit Points


Effect The mammoth land star severs one of its own limbs as a distraction, then Strides three times. This movement doesn't trigger reactions.

Digest

Requirements The mammoth land star has a target Grabbed


Effect The mammoth land star extrudes its stomach onto its prey and digests it alive. The target takes (2d12+6)[acid] damage and is Drained 1.

Glide◆◆

The land star blows air through its feet to hover 1 foot in the air and Strides twice with a +5-foot circumstance bonus to Speed, ignoring uneven ground and difficult terrain below it.

Pry

Requirements The mammoth land star has a target Grabbed that is wearing armor


Effect The mammoth land star makes a feet Strike against a creature it has grabbed. If that Strike hits and the creature is wearing armor with Hardness 12 or lower, the armor is broken. This Strike doesn't further damage armor that's already broken.

Spiny Venom

Saving Throw DC 26 fortitude

Maximum Duration 6 rounds

Stage 1 1d6 poison and Slowed 1

Stage 2 2d6 poison and Slowed 2

Stage 3 2d8 poison and Paralyzed

Grab

Mammoth land stars are unrelenting predators that move silently towards their potential meals on hundreds of tubular feet. There are several variations, but the most common have a diameter ranging from 8 to 12 feet and five total limbs. These mindless creatures weather any and all challenges in their hunt to devour their prey, using their superior sense of smell and keen observation of nearby movement to stalk prey from afar. Their paralytic venom and rapid digestive process spell a quick end for unsuspecting creatures caught in their grasp.

Travelers who survive a mammoth land star's assault must take care to destroy the remains, as its regenerative ability will eventually revive it to continue its mission: feed. It is not uncommon for mammoth land star attacks to happen in succession one week after another, with greater numbers each time. This is often caused by leaving limbs to regrow and resume their initial attack.