Master Sergeant Morgroar (5-6)
Level 7Creature· evilUniqueMediumLegacy
AC
25
HP
105
Speed
25 ft.
Perception
+14
Fort
+18
Ref
+15
Will
+11
Languages common, goblin
Senses darkvision
Skills athletics +15, intimidation +15, stealth +15, acrobatics +12
Recall Knowledge DC 33 (society)
Attacks
Melee Halberd +19 (reach 10 ft., versatile-s), Damage 1d10+13 piercing
Melee Composite Shortbow +18 (brutal, deadly-d10, propulsive, reload 0 ft.), Damage 1d6+13 piercing
Abilities
Formation
When Morgroar is adjacent to at least two other allies, he gains a +1 circumstance bonus to AC and saving throws. This bonus increases to +2 to Reflex saves against area effects.
General's Cry
When a hobgoblin general rolls initiative, as long as they can perceive at least one foe, they can yell a mighty battle cry. The hobgoblin general attempts an Intimidate check to a single foe within 60 feet as a free action. If successful, any ally with the goblin trait can, as its first action on its first turn of the combat, Stride up to double its speed as a single action.
Polearm Critical Specialization
On a critical hit, the target of the critical hit is moved 5 feet in a direction of Morgroar's choice.