Mechanical Laborer

Level 5
Creature· constructUncommonMediumLegacy
AC
22
HP
55
Speed
25 ft.
Perception
+11
Fort
+15
Ref
+10
Will
+8
Senses darkvision
Skills athletics +14
Recall Knowledge DC 22 (arcana)

Attacks

Melee Fist +15 (magical, unarmed), Damage 2d8 + 7 bludgeoning

Abilities

Construct Armor (Hardness 8)

Like normal objects, a mechanical laborer has Hardness. This Hardness reduces any damage it takes by 8. Once a mechanical laborer is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks. It loses its Hardness, and its Armor Class is reduced to 18.

Grab

Animated statues are often used to guard crypts, small shrines, or areas in government buildings where they can be positioned amid normal statues to hide their true nature until an intruder arouses their ire. Adventurers' suspicions regarding statues suddenly animating and attacking has led many less scrupulous adventurers to automatically attack any statues they encounter, ruining harmless, ancient relics.


Granted a semblance of life through the use of rituals or other strange magic, animated objects take many forms and serve a variety of uses. A few examples of typical animated objects are listed below. Many of these creatures serve as guardians, surprising unsuspecting adventurers when they suddenly attack. Others serve as idle distractions for the exceptionally rich, simple servants created to handle odd jobs, and the like.