Mercenary
Level -1Creature· humanMediumLegacy
AC
14
HP
8
Speed
25 ft.
Perception
+5
Fort
+6
Ref
+3
Will
+3
Languages common
Skills athletics +5, stealth +4, acrobatics +2
Recall Knowledge DC 13 (society)
Attacks
Melee Shortsword +6 (agile, finesse, versatile-s), Damage 1d6+2 piercing
Melee Club +6 (thrown 10 ft.), Damage 1d6+2 bludgeoning
Melee Crossbow +4, Damage 1d8 piercing
Abilities
Dirty Fighting◆◆
A mercenary throws dirt in an opponent's eyes or performs similar underhanded trick.
Effect The opponent must attempt a DC 16 reflex save. On a failure, the PC gains the Blinded condition for one round. On a critical failure, the duration increases to 2 rounds.