Mercenary Sailor

Level 5
Creature· evilMediumLegacy
AC
22
HP
75
Speed
25 ft.
Perception
+11
Fort
+12
Ref
+15
Will
+9
Languages common
Skills athletics +13, acrobatics +11, survival +11, thievery +11
Recall Knowledge DC 20 (society)

Attacks

Melee Scimitar +15 (forceful, sweep), Damage 1d6+7 slashing
Melee Shortbow +15 (deadly-d10, reload 0 ft.), Damage 1d6+3 piercing

Abilities

Shipboard Grace

The mercenary sailor is not Off-Guard while Balancing or Climbing while on a watercraft.

Mobility

When the sailor takes a Stride action to move half their Speed or less, that movement does not trigger reactions.

Shipboard Savvy

The sailor's melee Strikes deal 2d6 extra precision damage if both the sailor and the target are on watercraft.