Mercenary Sailor
Level 5Creature· evilMediumLegacy
AC
22
HP
75
Speed
25 ft.
Perception
+11
Fort
+12
Ref
+15
Will
+9
Languages common
Skills athletics +13, acrobatics +11, survival +11, thievery +11
Recall Knowledge DC 20 (society)
Attacks
Melee Scimitar +15 (forceful, sweep), Damage 1d6+7 slashing
Melee Shortbow +15 (deadly-d10, reload 0 ft.), Damage 1d6+3 piercing
Abilities
Shipboard Grace
The mercenary sailor is not Off-Guard while Balancing or Climbing while on a watercraft.
Mobility
When the sailor takes a Stride action to move half their Speed or less, that movement does not trigger reactions.
Shipboard Savvy
The sailor's melee Strikes deal 2d6 extra precision damage if both the sailor and the target are on watercraft.